Wolfenstein Enemy Territory Update #1

ok, it has been a LONG time coming but It's time to start posting updates and progress. The map is coming along great with a few changes here and there in hopes of making it seem more like POG but leaving in some originality and a bit of that Wolfenstein Feel. the 3 main area's are completed in their box type forms which I hope to change in a much later update. I still need someone to create textures for me so I can have the map look more like it should rather then using the textures that came with the game. I Also have found a need for someone to create models for me, some I could use are a Forklift, a desk, a computer, and maybe a Box half full with onions? These things are not needed to have the game work, but if you want it to look better then just square's and rectangles everywhere I suggest someone help out a bit. I don't have the time for that nice detail because I am arranging the rooms, scripting in objectives and I haven't even started into the lights yet.....

Well that's alot of info so lets break it down
- Need a texture artist
- Need a model builder
- Main rooms are completed in map

I am hoping to have another update within a week or so with some screenshots of how the map is progressing and Hopefully by Christmas get a playable demo out for you guys to find glitches and give idea's on balancing the teams and if something should be added/removed cause it's annoying or pointless or whatever.

Feel free to start up a topic in the forum to post idea's and share them with others. I will read them and take everyone's idea's in consideration.

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