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City: Elsirnor
Symbol: Staff
Alignment: Chaotic Good
Race: Elf
Class:
Citizen of Elsirnor 1 / Wizard 1
Hit Dice: 1d8+2 (CoE), 1d4+2 (Wiz)
Hit Points: 12
Initiative: +4
AC: 15
Attacks:
Quarterstaff
(+0) or Composite Shortbow (+4)
Damage:
Quarterstaff
(1d6), Shortbow (1d6)/x3
Special Attacks:
Spells
Special Qualities:
Low-light vision, Immune
to Sleep spells and effects
Saves:
Reflex:
+4 Fortitude: +7 Will: +6
Abilities:
Str:
10 Dex: 18 Con: 12 Int:
16 Wis: 12 Chr: 10
Skills:
Appraise +3, Balance
+4, Bluff +4, Climb +3, Concentration
+1, Decipher +4, Diplomacy +0, Disable
Device +4, Disguise +0,
Escape Artist +4, Forgery +3, Gather Information
+0,
Handle Animal +0, Heal +6, Hide+4, Intimidate
+0, Jump +3,
Listen +7, Move Silently +5, Open Lock
+5, Ride +4, Search +6, Sense Motive +1,
Sleight of Hand +6, Speak Language +5,
Spellcraft +8, Spot +10, Survival +1,
Swim +4, Tumble +8,
Use Magic Device +3, Use Rope +5
Feats:
Scribe Scroll, Spell
Focus (Conjuration), Augmented Summoning
Character
Sheet PDF
The Only Sheet MCS
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