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City: Elsirnor
Symbol: Black Sword
Alignment: Chaotic Good
Race: Human
Class:
Ninja 8, Assassin 4, Shadowlord 8
Hit Dice: 8d6+32 (Nnj), 4d6+16
(Ass), 8d6+32 (ShL)
Hit Points: 144
Initiative: +11
AC: 32
Attacks:
Shadowstrike +3
(+20, +20, +15,
+10) and Flaming Whip +3 (+20,
+20, +15, +10) or 2x Nunchaku +1
(+16, +16, +11, +6)
Damage:
Shadowstrike (1d8+4)/19-20(1d8
Str), Flaming Whip (2d8+4+Fire), Nunchaku
(1d6+2)
Face/Reach: 2' x 4'
/ 5'
Special Attacks:
Sneak Attack +6d6,
Flurry of Blows, Poison Use, Spells, Death
attack, Shadowtouch (+1 Str)
Special Qualities:
Ki Power, AC Bonus,
Slow Fall, Great Leap, Speed Climb, Trapfinding,
Hide in Plain Sight, Improved Uncanny
Dodge, Evasion, Darkvision, Rebuke Undead,
Soul Shadow, Shadow Command, Defensive
Roll
Saves:
Reflex:
+26 Fortitude: +27 Will:
+29
Abilities:
Str:
12 Dex: 24 Con: 18 Int:
14 Wis: 18 Chr: 12
Skills:
Appraise +2, Balance
+20, Bluff +15, Climb +10, Concentration
+5, Decipher +3, Diplomacy +10, Disable
Device +10, Disguise +5,
Escape Artist +11, Forgery +3, Gather
Information +10,
Handle Animal +0, Heal +4, Hide+20, Intimidate
+20, Jump +30,
Listen +15, Move Silently +20, Open Lock
+10, Ride +7, Search +10, Sense Motive
+15, Sleight of Hand +15, Speak Language
+3,
Spellcraft +0, Spot +15, Survival +11,
Swim +5, Tumble +20,
Use Magic Device +0, Use Rope +10.
Feats:
Great Fortitude, Dodge,
Improved Initiative, Two-Weapon Fighting,
Improved Two-Weapon Fighting, Greater
Two-Weapon Fighting, Two-Weapon Defense,
Weapon Finesse, Epic Reputation
Character
Sheet PDF
The
Only Sheet MCS
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