The Philosophers' Stone Campaign

Barbed
(Queen of the Vampires)

Vampire: Barbed

Home City: Necropolis
Symbol: Lion's Head
Alignment:
Neutral Evil
Race: Vampire (Elf)
Class:

Warlock 16
Hit Dice: 16d12 (War)
Hit Points: 103
Initiative: +7
AC: 22
Attacks:
2x Vampire slams (+15/+10/+5) and Vampre Bite (+15/+10/+5)
Damage:
2x Vampire slams (1d6+5+Energy Drain) and Vampre Bite (1d4+3+Con 1d4/rd)
Face/Reach: 5' / 5'
Special Attacks:
Blood Drain (Ex): 1d4 Con, +5 hp to vampire,
Dominate (Su): As Lvl 12, 30' range
Energy Drain (Su): 2 negative levels, +5 hp to vampire

Special Qualities:
Children of the Night (Su): 1d6+1 bat swarms or 3d6 wolves
Create Spawn (Su):
Alternate Form (Su): Human, Bat, Rat, Wolf or Dire type
Damage Reduction (Su): 10 Magic and Silver
Fast Healing (Ex): 5 hp/round
Gaseous Form (Su): 20' movement
Resistances (Ex): 10 Cold, 10 Electricity
Spider Climb (Ex):
Turn Resistance (Ex): +4
Reflexes
Blindsense 40 ft.
Saves:

Reflex: +10 Fortitude: +7 Will: +13
Abilities:
Str 15, Dex 16, Con 10, Int 15, Wis 17, Cha 25
Skills:
Appraise 2, Balance 3, Bluff 22, Climb 2, Concentration 18,
Decipher Script
, Diplomacy 11, Disable Device -, Disguise 7+2
Escape Artist 3
, Forgery 2, Gather Information 7, Handle Animal -
Heal 3
, Hide 11, Intimidate 17, Jump 2, Listen 15, Move Silently 11
Open Lock -
, Ride 3, Search 10, Sense Motive 20, Sleight of Hand -,
Speak Language 3
, Spellcraft 17+2, Spot 15, Survival 3, Swim 2,
Tumble -
, Use Magic Device 22+2, Use Rope 3, Knowledge - Planes 5,
Knowledge - Arcana 10

Feats:
Improved Initiative, Spell Penetration, Combat Reflexes,
Lightning Reflexes, Great Fortitude, Multiattack, Awesome Blow
Improved Multiattack, Leadership, Magical Aptitude, Persuasive

Character Sheet PDF

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